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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Darklin Eldaris
The Illuminati.
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Posted - 2008.08.08 20:05:00 -
[1]
So, basically what you're saying is:
F*ck minmatar.
Seriously, without "ludicrous" speed what are minmatar ships. The vagabond, anyone?
The tanks, and damage output of minmatar need to be SERIOUSLY reconsidered if this nerf is going to be patched in. It is simply unfair to nerf an entire race, if this nerf goes in unchanged it is likely that I will play my caldari account, and you can take the $15 a month you used to get for this one and shove it up your entire ^&*. It is similarly as likely that I will just get fed up and quit the game entirely.
Simply because people found away around the norm in your game does not mean that you need to completely change it. This is not a "balance," it is a RADICAL change in the way your game will be played.
Tread lightly ccp, you've made enough mistakes as it is.
How bout some new servers instead of fail programmers/project managers coming up with this garbage?
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Darklin Eldaris
The Illuminati.
|
Posted - 2008.08.08 20:05:00 -
[2]
So, basically what you're saying is:
F*ck minmatar.
Seriously, without "ludicrous" speed what are minmatar ships. The vagabond, anyone?
The tanks, and damage output of minmatar need to be SERIOUSLY reconsidered if this nerf is going to be patched in. It is simply unfair to nerf an entire race, if this nerf goes in unchanged it is likely that I will play my caldari account, and you can take the $15 a month you used to get for this one and shove it up your entire ^&*. It is similarly as likely that I will just get fed up and quit the game entirely.
Simply because people found away around the norm in your game does not mean that you need to completely change it. This is not a "balance," it is a RADICAL change in the way your game will be played.
Tread lightly ccp, you've made enough mistakes as it is.
How bout some new servers instead of fail programmers/project managers coming up with this garbage?
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Darklin Eldaris
The Illuminati.
|
Posted - 2008.08.08 20:08:00 -
[3]
Edited by: Darklin Eldaris on 08/08/2008 20:08:47
Originally by: Haptic Roach These changes are going to make the game more boring.
It will be bad for small gang pvp. It is bad for new players because they don't see a clear exciting end-game.
Sitting around in cap ship lag fests is not an exciting end-game.
Buzzing around in a small well coordinated team and taking on larger gangs is a great end-game. I was usually on the receiving end - but the nano gangs inspired me to train up and to come up with tactics that will beat them.
It inspired some people to run to the forums and whine.
CCP - stop reading the forums and play the game - what changes to game mechanics do you think will make the game more exciting to play?
Why is the responsibility for balancing handed around so much - why cant we have one senior developer responsible for setting the pvp philosophy for eve. At least then we can have some confidence in the long term direction pvp is moving in.
After the proposed carrier changes and this silly suggestion i am wondering how serious CCP is about keeping the game exciting for older players.
this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this
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Darklin Eldaris
The Illuminati.
|
Posted - 2008.08.08 20:08:00 -
[4]
Edited by: Darklin Eldaris on 08/08/2008 20:08:47
Originally by: Haptic Roach These changes are going to make the game more boring.
It will be bad for small gang pvp. It is bad for new players because they don't see a clear exciting end-game.
Sitting around in cap ship lag fests is not an exciting end-game.
Buzzing around in a small well coordinated team and taking on larger gangs is a great end-game. I was usually on the receiving end - but the nano gangs inspired me to train up and to come up with tactics that will beat them.
It inspired some people to run to the forums and whine.
CCP - stop reading the forums and play the game - what changes to game mechanics do you think will make the game more exciting to play?
Why is the responsibility for balancing handed around so much - why cant we have one senior developer responsible for setting the pvp philosophy for eve. At least then we can have some confidence in the long term direction pvp is moving in.
After the proposed carrier changes and this silly suggestion i am wondering how serious CCP is about keeping the game exciting for older players.
this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this this
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